Add Objects Panel #22154

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opened 2010-04-25 13:30:45 +02:00 by Murat Egretli · 20 comments
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Project: Blender Extensions
Tracker: Py Scripts Contrib
Python: 3.2
Blender: 2.61
Author(s): Murat Egretli (Demohero)
Script name: Add Objects Panel
Wiki page: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Object/Add_Objects_Panel
Category: 3D View
SVN Download: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/space_view3d_objects_panel.py
Status: Open

%%%Instruction: You can add objects ( mesh, curve, armature etc.) from toolbar.

Installation:

Download the script then copy it into your \.blender\scripts\addons folder.
Or get the latest Blender revision from Graphicall
Open Blender and go to the addons tab in User Preferences.
Click the Install Addon button at the bottom and find the *.py file.
nable the script

%%%

**Project**: Blender Extensions **Tracker**: Py Scripts Contrib **Python**: 3.2 **Blender**: 2.61 **Author(s)**: Murat Egretli (Demohero) **Script name**: Add Objects Panel **Wiki page**: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Object/Add_Objects_Panel **Category**: 3D View **SVN Download**: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/space_view3d_objects_panel.py **Status**: Open %%%Instruction: You can add objects ( mesh, curve, armature etc.) from toolbar. Installation: Download the script then copy it into your \\.blender\scripts\addons folder. Or get the latest Blender revision from Graphicall Open Blender and go to the addons tab in User Preferences. Click the Install Addon button at the bottom and find the *.py file. nable the script %%%
Author
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Changed status to: 'Open'

Changed status to: 'Open'

This task was automatically closed as archived as part of migration, because it was determined to be no longer active.

The authoritative list of addons is on the wiki, we no longer have a report for each addon to track bugs and updates. Bugs can be reported individually and assigned to the addon developers. See the #Addons project page for more information on the workflow.

This task was automatically closed as archived as part of migration, because it was determined to be no longer active. The authoritative list of addons is on the wiki, we no longer have a report for each addon to track bugs and updates. Bugs can be reported individually and assigned to the addon developers. See the #Addons project page for more information on the workflow.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

%%%Hey this looks like a good script, +1 from me! %%%

%%%Hey this looks like a good script, +1 from me! %%%
Member

%%%I attached a new version with the surface_add fixed and I removed the "add" for "add mesh" since all the other ones don't have "add" next to their names (eg. Curves, Surfaces). I called it v1.1%%%

%%%I attached a new version with the surface_add fixed and I removed the "add" for "add mesh" since all the other ones don't have "add" next to their names (eg. Curves, Surfaces). I called it v1.1%%%
Author
Member

%%%Thanks Jonathan. But there is a problem about my script in the latest graphicall build.There are only two sub menu on the toolbar (Mesh and Curve)

I don't know what the problem is. Unstable Python condition may cause this problem. %%%

%%%Thanks Jonathan. But there is a problem about my script in the latest graphicall build.There are only two sub menu on the toolbar (Mesh and Curve) I don't know what the problem is. Unstable Python condition may cause this problem. %%%
Member

%%%Hey Murat,

Thanks for pointing the problem out. It seemed to have worked fine before, but when I looked at it again there were some errors, so I uploaded the error free (I hope) version.

Cheers!%%%

%%%Hey Murat, Thanks for pointing the problem out. It seemed to have worked fine before, but when I looked at it again there were some errors, so I uploaded the error free (I hope) version. Cheers!%%%
Author
Member

%%%Thank you Jonathan. It works now :) %%%

%%%Thank you Jonathan. It works now :) %%%
Member

%%%moved to contrib.
Thanks.%%%

%%%moved to contrib. Thanks.%%%
Member

%%%updated script header info
working revision 32516
renamed for consistancy%%%

%%%updated script header info working revision 32516 renamed for consistancy%%%
Member

%%%[canned response]

Hi, can you prepare a wiki page with a bit of a manual about how to
use this?

See
http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Addons

Thanks!%%%

%%%[canned response] Hi, can you prepare a wiki page with a bit of a manual about how to use this? See http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Addons Thanks!%%%
Author
Member

%%%I have a page already.

http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/

Usage is very easy. Put this script into \2.55\scripts\addons folder. Go to user preferences Addons. Enable 3D View: Add Object Panel.%%%

%%%I have a page already. http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/ Usage is very easy. Put this script into \2.55\scripts\addons folder. Go to user preferences Addons. Enable 3D View: Add Object Panel.%%%
Member

%%%Thanks for linking to the wiki page, maybe you could add support for keeping the panel while in editmode, because at the moment you can only use it in Object mode%%%

%%%Thanks for linking to the wiki page, maybe you could add support for keeping the panel while in editmode, because at the moment you can only use it in Object mode%%%
Author
Member

%%%I think most people use this menu in object mode. If you want to see this menu both in object and edit mode, open my script, go to line 44 and delete bl_context = "objectmode" line. Then save it :)

%%%

%%%I think most people use this menu in object mode. If you want to see this menu both in object and edit mode, open my script, go to line 44 and delete bl_context = "objectmode" line. Then save it :) %%%
Member

%%%Hi!
Since your script is now in bf-extensions' svn (contrib|trunk) we have deleted the current attachments to avoid that end-users could reach this page and get the wrong version of your script.
Note that your script may have api changes or small maintenence changes applied in SVN.
Please retrieve your script from SVN before updating SVN to avoid mis-versioned scripts.
Thanks!%%%

%%%Hi! Since your script is now in bf-extensions\' svn (contrib|trunk) we have deleted the current attachments to avoid that end-users could reach this page and get the wrong version of your script. Note that your script may have api changes or small maintenence changes applied in SVN. Please retrieve your script from SVN before updating SVN to avoid mis-versioned scripts. Thanks!%%%
Author
Member

%%%Hi Brendon. I added updated version of this add-on. %%%

%%%Hi Brendon. I added updated version of this add-on. %%%

%%%blender rev42306

I don't know is the status of this script.
If it will go to official 2.61 but there is a problem with metaball creation.

We have to click two times to create a metaball.%%%

%%%blender rev42306 I don't know is the status of this script. If it will go to official 2.61 but there is a problem with metaball creation. We have to click two times to create a metaball.%%%
Author
Member

%%%Hi Ronan. I updated the script but not updated yet. Here is the fixed version. Replace it.

http://dl.dropbox.com/u/20184740/Addons/space_view3d_objects_panel.py%%%

%%%Hi Ronan. I updated the script but not updated yet. Here is the fixed version. Replace it. http://dl.dropbox.com/u/20184740/Addons/space_view3d_objects_panel.py%%%
Member

%%%updated in svn, sorry for the delay.%%%

%%%updated in svn, sorry for the delay.%%%
Member

%%%Hi,
Due to changes to the api including the merging of bmesh, several addons are outdated.
Please, if you are the author of an addon check your script with blender revision 44256 or newer.
That is builds made After blender 2.62 official release.
I would ask that updates be made to your addon before the Blender 2.63 release.
6-8 weeks away.
This allows time for the api to become more exposed & bmesh to stablize furthur.
If you need help, drop into irc freenode #blenderpython or #blendercoders & feel welcome to ask questions.
At the time of 2.63 release, scripts that are not repaired or in active developement will have their tracker page marked "Closed"
this will not affect your links to the tracker, similar to closing scripts in 2.49b, the page will be still availible & can be re-opened.

Thanks for your understanding & patience during these Exciting Times.
Brendon.%%%

%%%Hi, Due to changes to the api including the merging of bmesh, several addons are outdated. Please, if you are the author of an addon check your script with blender revision 44256 or newer. That is builds made After blender 2.62 official release. I would ask that updates be made to your addon before the Blender 2.63 release. 6-8 weeks away. This allows time for the api to become more exposed & bmesh to stablize furthur. If you need help, drop into irc freenode #blenderpython or #blendercoders & feel welcome to ask questions. At the time of 2.63 release, scripts that are not repaired or in active developement will have their tracker page marked "Closed" this will not affect your links to the tracker, similar to closing scripts in 2.49b, the page will be still availible & can be re-opened. Thanks for your understanding & patience during these Exciting Times. Brendon.%%%
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Reference: blender/blender-addons#22154
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